Construction is a Project.
Sunday, 22 December 2013
Tuesday, 10 December 2013
Sunday, 8 December 2013
7.Road sides finish touch
When we have our texture of tarmac ready we can finish it with sparkle of sand on the sides.
Here you have random texture of sand. You can FREE DOWNLOAD High Quality Image in the link below.
Copy and Paste it into your Tarmac image. Pres CTRL+T to free transform. Grab top corner and by holding SHIFT rotate image by 90 degrees.
Choose Move Tool(V) and by holding ALT duplicate Layer to cover both sides of the road. You should get few new Layers depending on size of your Texture.
Select all Sand Layers, Right click on it and select Marge Layers. That will create one Layer witch will be easier to edit.
Chose Brush Tool(B) and set hardness to about 30-40 percent or download custom brush below.
Now create Layer Mask on sand image and cover edges of that texture to blend it with asphalt.
Adjust Hue and Saturation till you get color you desire.
Now you have texture that you can cover your road.
Cool Tip.
You can change your sand into, for example snow simply by changing saturation and brightness.
As always you can FREE DOWNLOAD sample file below.
Friday, 6 December 2013
6. Working With Layer Mask
Another powerful tool in Photoshop is Layer Mask. It is very important to learn how to work with Layer Masks.
This amazing tool will get your work on another level of creating textures and other images.
Lets start with simple example.
Create new image 512x512 pixels and fill it with black color. Then create another Layer underneath and fill it with red color.
Next, switch to Black layer and create Layer Mask.
When you are working with Mask it is very important to remember to switch between Image and Mask.
Mask is working only with Black , White Colors and shades of gray.
Black Color is Masking (hiding) Image and reveling Layer underneath.
White Color is reveling (showing) that image back.
Therefore when you paint anything on mask with black it will erase it from image but not deleting it permanently and you will see layer below. You can easy show it back with White color so you can use Layer Mask instead of Eraser Tool witch is very, very useful. You can clearly see on picture below how Black color is Masking Black Layer and revealing red layer below.
That's why two main colors in Photoshop are Black and White. By pressing (D) you can quickly go back to default color settings and to switch between White and Black press (X).
Click below to FREE DOWNLOAD sample file.
Sunday, 1 December 2013
5. Introduction to Smart Objects.
Let's take step back and focus for a minute on Smart Objects. This cool feature is very useful tool. It's like separate document in your texture file..
First select your layer or layers that you want to convert. In example below our tarmac texture includes two layers.
Right click on the layers and choose Convert to Smart Object.
You should get one layer with Smart Object thumbnail.
When you double click on right bottom corner of that thumbnail another window will pop up and after pressing OK new document will open only with those two layers that we have chosen earlier. This is very cool stuff, because if you change size of Smart Object, lets say from 2048x2048 pixels to 512x512 pixels after opening it it will still have that 2048x2048 resolution. You can even have one Smart Object in many projects in one folder and after you process it, it will apply changes to all documents.
Texture looks like it's ready for texturing but it's not. It still has some imperfections that will make texture look like its duplicated.
The fastest way for me to check it is to double Canvas size and by choosing Move Tool(V) and holding ALT duplicate our texture.
Straight away you can see witch spots will create that unwanted effect. You can fix that with Clone Stamp Tool (S) to get results like below. By doing so you will be able to cover large terrain with small texture,
When you're done fixing texture you can go back to your original canvas size. Simply hide all unwanted layers and choose Image-Trim from Photohop Toolbar.
Close that file and save changes. It will automatically update those changes in all your Smart Objects.
Now You have your tarmac ready.
When you're done fixing texture you can go back to your original canvas size. Simply hide all unwanted layers and choose Image-Trim from Photohop Toolbar.
Close that file and save changes. It will automatically update those changes in all your Smart Objects.
Now You have your tarmac ready.
It might sound like it complicated but if you practice for a while you'll see that it's not.
As always you can click below to FREE DOWNLOAD High Quality Sample file and email address for any questions.
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